Build 26: secondary weapon & tiny improvements
Hedges of Hell » Devlog
What’s new in this version:
- added a secondary weapon: a blade, which is engaged when you’re dashing. the longer you’re able to dash into an enemy, the more damage it takes
- there are random arcs appearing on the energy beam that shows the location of the artifact
- slightly bigger “dash damage zone” around the player
- new “weakened enemy” effect
- UI changes: some notifications now appear on the left or right side
- some more minor bugfixes here and there (eg. the player sometimes kept moving in last direction when killed; pause didn’t disable camera rotation, etc)
Hedges of Hell
A "doomer shooter" for the HEJ 2024 June jam
Status | In development |
Authors | Lasermagnet Games, Fodi |
Genre | Action |
Tags | arena, boomershooter, Doom, FPS, maze |
Languages | English |
More posts
- Build 36: unplanned random update43 days ago
- Build 34: more visual changes86 days ago
- Build 32: options menu + UI changes89 days ago
- Build 31: some "balancing" + better stars89 days ago
- Build 30: The blood moon is coming...90 days ago
- Build 28 & 29: things will get harder90 days ago
- Build 27: more tiny improvements91 days ago
- Build 25: fences & fixes92 days ago
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