Build 30: The blood moon is coming...


What’s new:

  • added a blood moon; it’s temporary programmer art, graphics will be replaced (suggested by Bernardo - thanks!); it’s only a decoration… for now.
  • fixed a bug (hopefully): in the smallest level sometimes enemies spawned in the starting area
  • removed some superfluous soverlap checks (minor performance improvement)
  • all enemies projectile damage values are now doubled ;)

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