First post jam update
Shortfall » Devlog
- Mouse support: player can turn via mouse X movement + mouse lock on left click (cancel with ESC)
- Added pause button when touch input is active
- Maximized wave intervals to 20 seconds
- Lowered minimum no spawn segment from 45 to 30 degrees
- Zones start their pickup spawner timers on landing (instead of when they are created)
- Player and enemy text blurbs are now reused (instead of spawning new ones even if there is one already)
- It’s no longer possible to upgrade while the game is paused
- Pressing M toggles music instead of stopping it
- Bunch of refactoring and smaller tweaks
Shortfall
A 2.5D survivorslike action game (HEJ 2024 May jam)
Status | In development |
Authors | Lasermagnet Games, Teebor9, Fodi |
Genre | Action |
Languages | English |
More posts
- Build 32: options menu & some minor changesJul 22, 2024
- Build 31: tiny changesJun 17, 2024
- Build 30: updated level & player death visuals + fixesJun 14, 2024
- Build 29: new enemy sprites, smarter zone spawnsJun 13, 2024
- Build 28: camera changes & more tweaksJun 13, 2024
- Build 27: text UI changesJun 13, 2024
- Build 26: coin zone upgrades, enemy coin dropsJun 13, 2024
- Build 25: chonky enemies & more juiceJun 13, 2024
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