Build 25: chonky enemies & more juice


  • Chonky enemies (after a wave 10): they look the same as the first three, but are bigger and have more HP
  • Advanced random probability table based enemy spawning
  • Bugfix: player mirroring while not shooting was not camera angle independent
  • Juice: shockwave effect when zone lands
  • Juice: zone pickup spawn clock or zoom in effect
  • Juice: red vignette effect when player is damaged

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