Build 25: chonky enemies & more juice
Shortfall » Devlog
- Chonky enemies (after a wave 10): they look the same as the first three, but are bigger and have more HP
- Advanced random probability table based enemy spawning
- Bugfix: player mirroring while not shooting was not camera angle independent
- Juice: shockwave effect when zone lands
- Juice: zone pickup spawn clock or zoom in effect
- Juice: red vignette effect when player is damaged
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Shortfall
A 2.5D survivorslike action game (HEJ 2024 May jam)
Status | In development |
Authors | Lasermagnet Games, Teebor9, Fodi |
Genre | Action |
Languages | English |
More posts
- Build 32: options menu & some minor changesJul 22, 2024
- Build 31: tiny changesJun 17, 2024
- Build 30: updated level & player death visuals + fixesJun 14, 2024
- Build 29: new enemy sprites, smarter zone spawnsJun 13, 2024
- Build 28: camera changes & more tweaksJun 13, 2024
- Build 27: text UI changesJun 13, 2024
- Build 26: coin zone upgrades, enemy coin dropsJun 13, 2024
- First post jam updateJun 13, 2024
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