Build 27: text UI changes
Shortfall » Devlog
- Replaced truetype text objects with sprite font based ones for better performance (especially on mobile)
- Level timer format changed to more readable (h:)(mm:)ss (thanks for the suggestion cod3monk!)
- Optimized text UI updates
- Balance tweaks
Shortfall
A 2.5D survivorslike action game (HEJ 2024 May jam)
Status | In development |
Authors | Lasermagnet Games, Teebor9, Fodi |
Genre | Action |
Languages | English |
More posts
- Build 31: tiny changes8 days ago
- Build 30: updated level & player death visuals + fixes11 days ago
- Build 29: new enemy sprites, smarter zone spawns13 days ago
- Build 28: camera changes & more tweaks13 days ago
- Build 26: coin zone upgrades, enemy coin drops13 days ago
- Build 25: chonky enemies & more juice13 days ago
- First post jam update13 days ago
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