Build 30: updated level & player death visuals + fixes
Shortfall » Devlog
- Level looks different: there are grass, dirt and sand parts and more varied obstacles
- Dying looks different ;)
- Fixed regression from build 29: zone collider was a rectangle instead of a circle; also replaced zone/player overlap checks with distance check
- Fixed regression from build 28: player weapon knockback didn’t work
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Shortfall
A 2.5D survivorslike action game (HEJ 2024 May jam)
Status | In development |
Authors | Lasermagnet Games, Teebor9, Fodi |
Genre | Action |
Languages | English |
More posts
- Build 32: options menu & some minor changesJul 22, 2024
- Build 31: tiny changesJun 17, 2024
- Build 29: new enemy sprites, smarter zone spawnsJun 13, 2024
- Build 28: camera changes & more tweaksJun 13, 2024
- Build 27: text UI changesJun 13, 2024
- Build 26: coin zone upgrades, enemy coin dropsJun 13, 2024
- Build 25: chonky enemies & more juiceJun 13, 2024
- First post jam updateJun 13, 2024
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