Build 30: updated level & player death visuals + fixes


  • Level looks different: there are grass, dirt and sand parts and more varied obstacles
  • Dying looks different ;)
  • Fixed regression from build 29: zone collider was a rectangle instead of a circle; also replaced zone/player overlap checks with distance check
  • Fixed regression from build 28: player weapon knockback didn’t work

Leave a comment

Log in with itch.io to leave a comment.