LAUNCH, or "probably our final update (unless we find more bugs we can quickly fix)"

Copterfields is ready!

Not sure for what, but hey, we've had enormous fun making it. Special thanks to Vikcsi!

What's new:

  • A very experimental (ie. untested) level #3.
  • Enemies can move through towers / under turrets, towers are no longer an obstacle for them. Slightly changes the mechanic
  • Slightly reduced lava hitbox, so you can place blocks slightly overlapping lava.
  • After a successful pickup, objects are quickly aligned with the quadcopter, so placing them accurately will be easier by looking at the beam.
  • Level progress bar UI redesign

HOTFIX #1: FPS counter also has a dark background. And enemies on Level 3 are way faster.

Files Play in browser
Feb 22, 2022

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