LAUNCH, or "probably our final update (unless we find more bugs we can quickly fix)"
Copterfields » Devlog
Copterfields is ready!
Not sure for what, but hey, we've had enormous fun making it. Special thanks to Vikcsi!
What's new:
- A very experimental (ie. untested) level #3.
- Enemies can move through towers / under turrets, towers are no longer an obstacle for them. Slightly changes the mechanic
- Slightly reduced lava hitbox, so you can place blocks slightly overlapping lava.
- After a successful pickup, objects are quickly aligned with the quadcopter, so placing them accurately will be easier by looking at the beam.
- Level progress bar UI redesign
HOTFIX #1: FPS counter also has a dark background. And enemies on Level 3 are way faster.
Files
Copterfields.zip Play in browser
Feb 22, 2022
Copterfields
Tower defense, but you can move stuff around with a quadcopter
Status | On hold |
Authors | Lasermagnet Games, Fodi, Teebor9 |
Genre | Action |
Tags | 3D, Isometric, Local Co-Op, Tower Defense |
Languages | English |
More posts
- Extended multiplayer, 4:3 and 21:9 screen support & moreMar 16, 2022
- Local co-op and a bunch of other stuff!Mar 10, 2022
- Less skidding, more FPS (hopefully) and some flowersMar 05, 2022
- Post-jam update 1Feb 26, 2022
- Level progress bar + minor improvementsFeb 22, 2022
- New level, menu screen, the lotFeb 22, 2022
- Sounds, base hit points, waves - we're feature complete!Feb 22, 2022
- Two new enemies and... lava!Feb 21, 2022
- New blueprintsFeb 21, 2022
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