Post-jam update 1
Copterfields » Devlog
What's new:
- We've replaced level 3 with a different level since it was too easy to beat by blocking narrow paths with rocks/trees. We might add it back later if we add mechanics that can render this sort of play infeasible.
- Added support for multiple work areas.
- Increased gun turret damage from 1.5 to 2, decrease laser turret damage from 2 to 1.
- Laser beams are destroyed if they hit 3 enemies.
- Simplified input: just press the beam button to select blueprint.
- On the menu screen you can select a level by pressing its number on the keyboard.
- Refactored input handling in order to prepare for adding local multiplayer ;)
Files
Copterfields.zip Play in browser
Feb 26, 2022
Copterfields
Tower defense, but you can move stuff around with a quadcopter
Status | On hold |
Authors | Lasermagnet Games, Fodi, Teebor9 |
Genre | Action |
Tags | 3D, Isometric, Local Co-Op, Tower Defense |
Languages | English |
More posts
- Extended multiplayer, 4:3 and 21:9 screen support & moreMar 16, 2022
- Local co-op and a bunch of other stuff!Mar 10, 2022
- Less skidding, more FPS (hopefully) and some flowersMar 05, 2022
- LAUNCH, or "probably our final update (unless we find more bugs we can quickly f...Feb 22, 2022
- Level progress bar + minor improvementsFeb 22, 2022
- New level, menu screen, the lotFeb 22, 2022
- Sounds, base hit points, waves - we're feature complete!Feb 22, 2022
- Two new enemies and... lava!Feb 21, 2022
- New blueprintsFeb 21, 2022
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