Yes, now you can build stuff!
Although our latest build is certainly riddled with bugs, we are happy to announce that the final major mechanic that we were planning has been implemented: you can build stuff!
You can enter the build menu by pressing Q on the keyboard, the middle mouse button or the B button on your game pad and keep pressing it to cycle between blueprints. At this point you can select between a Tower and a Gun Turret; to select a blueprint you need to hover over the work area (where your workers are waiting eagerly to do stuff) and press E on the keyboard, scroll down with the mouse or press X on the game pad. A blueprint will drop from your quadcopter (which now looks more like a quadcopter) and if you have enough resources harvested, workers will start building the objects on top of the blueprint. Once it is complete, you can pick it up and place it wherever you like!
Turrets need to be placed on Towers, although I'm pretty sure I forgot to disable them when they are on the ground. Sorry, I'm beat; I'll patch this tomorrow.
You can also pick up and move towers anytime.
There are some graphics / UI related changes as well.
Stay tuned for QoL enhancements and bugfixes; hopefully we'll be able to get on level design, playtesting and balancing in the coming days; we still have a week! And yes, we have more turrets and some special items planned as well ;)
Files
Copterfields
Tower defense, but you can move stuff around with a quadcopter
Status | On hold |
Authors | Lasermagnet Games, Fodi, Teebor9 |
Genre | Action |
Tags | 3D, Isometric, Local Co-Op, Tower Defense |
Languages | English |
More posts
- Extended multiplayer, 4:3 and 21:9 screen support & moreMar 16, 2022
- Local co-op and a bunch of other stuff!Mar 10, 2022
- Less skidding, more FPS (hopefully) and some flowersMar 05, 2022
- Post-jam update 1Feb 26, 2022
- LAUNCH, or "probably our final update (unless we find more bugs we can quickly f...Feb 22, 2022
- Level progress bar + minor improvementsFeb 22, 2022
- New level, menu screen, the lotFeb 22, 2022
- Sounds, base hit points, waves - we're feature complete!Feb 22, 2022
- Two new enemies and... lava!Feb 21, 2022
- New blueprintsFeb 21, 2022
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