Multiple base support, control enhancements
We've added support for multiple bases; enemies will choose the nearest one as their target when they are spawned.
When you start picking up a block, your movement speed is immediately reduced to 0 and you can not move while the pickup is in progress. You can stop the pickup by tapping the beam control button again or wait for it to finish.
If you keep holding the beam button after dropping a block, the block won't be picked up again once it's grounded; you'll have to release the button and press it again.
Pickup times are now different for various object types: raw materials (rocks, trees) take 3 seconds, built objects (towers, turrets) take 1.5 seconds, blueprints take 1 second.
Bugfix: it was possible to drop multiple turrets on towers.
Bugfix: the touch button for cycling blueprints was acting up.
Files
Copterfields
Tower defense, but you can move stuff around with a quadcopter
Status | On hold |
Authors | Lasermagnet Games, Fodi, Teebor9 |
Genre | Action |
Tags | 3D, Isometric, Local Co-Op, Tower Defense |
Languages | English |
More posts
- Extended multiplayer, 4:3 and 21:9 screen support & moreMar 16, 2022
- Local co-op and a bunch of other stuff!Mar 10, 2022
- Less skidding, more FPS (hopefully) and some flowersMar 05, 2022
- Post-jam update 1Feb 26, 2022
- LAUNCH, or "probably our final update (unless we find more bugs we can quickly f...Feb 22, 2022
- Level progress bar + minor improvementsFeb 22, 2022
- New level, menu screen, the lotFeb 22, 2022
- Sounds, base hit points, waves - we're feature complete!Feb 22, 2022
- Two new enemies and... lava!Feb 21, 2022
- New blueprintsFeb 21, 2022
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